WebRTC Video Streaming: What It Is + Why It Matters

WebRTC Video Streaming: What It Is + Why It Matters

WebRTC video streaming allows developers to add real-time communication to applications. Learn what is WebRTC and how you can use it in streaming.

Stephen Robles
Video & Podcast Creator

Last Updated: December 30, 2025
6 min read
Reviewed by Ortal Hadad


Key takeaways:

What is WebRTC?

WebRTC stands for Web Real-Time Communication and is a set of open-source standards and browser APIs that allows audio, video, and data to be transmitted in real time directly between devices.

In practice, WebRTC is what enables two or more people to see and hear each other instantly in a browser-based call or livestream using a peer-to-peer (P2P) connection. Since it’s natively included in browsers, your viewers and participants can simply click a link to attend your stream.
There’s no need to download plugins or install extra software, which makes the entire experience smoother. Because the video doesn't have to travel to a central server for processing first, latency is quite low, making it ideal for interactive livestreaming where even a few seconds of delay would break the experience.

Many modern remote recording and streaming platforms use WebRTC. In terms of the tech behind it, WebRTC was first released by Google in 2011. It’s now open-source technology that is also supported by Apple, Mozilla, Microsoft, and more. In short, if you’ve joined or hosted a live stream on Google Meet or the browser version of Zoom, you’ve probably used WebRTC. And without it, we’d all have to install more apps for real-time streams, recordings, and meetings.

Why should creators, marketers, and podcasters use tools built on WebRTC?

Tools built on WebRTC make live streaming easier for both you and your viewers.

Benefits of WebRTC

Limitations of WebRTC

WebRTC vs. RTMP vs. HLS

WebRTC, RTMP (Real-Time Messaging Protocol), and HLS (HTTP Live Streaming) are used at different stages of streaming and recording workflows.

Most modern livestreaming tools quietly combine these three protocols under the hood, using each where it performs best.

WebRTC: Real-time studio connection

WebRTC enables near-instant, 2-way communication. It lets you talk naturally with multiple guests in your browser with near-zero latency.

The trade-off is that WebRTC would be expensive and difficult to scale to millions of simultaneous viewers. This is where RTMP and HLS steps in.

RTMP: Broadcasting your stream to platforms

RTMP is a one-way protocol used to send video from a device or encoder to a streaming platform. This makes it well suited for broadcast workflows rather than real-time interaction like WebRTC.

Major platforms like YouTube, LinkedIn, Facebook, and Twitch accept RTMP streams for going live.

Because of this, tools like Riverside support RTMP output, allowing creators to push their stream to external platforms for distribution at scale.

HLS: Large audience delivery

Once a live stream reaches a platform like YouTube or LinkedIn, it can get converted into HLS for viewer playback.

HLS works by splitting video into small segments that can be distributed efficiently through content delivery networks. This allows thousands of viewers to watch at the same time.

This method does introduce a small delay, but that’s an acceptable compromise for the scale and reach that HLS provides.

FAQs about WebRTC

Is WebRTC good for live streaming?

Yes, WebRTC allows live streaming to happen with minimal latency. This is especially important for interactive streams, such as live Q&A sessions.

When broadcasting to much larger audiences, it’s better to use HLS or DASH. The trade off can be a few seconds of delay, which is acceptable for most use cases.

What is DASH?

DASH stands for Dynamic Adaptive Streaming over HTTP. Similar to HLS, this technology adjusts video quality in real-time based on your internet connection speed.

Instead of sending one continuous file, DASH breaks the content into small segments (2-10 seconds each). This enables more efficient video content delivery. DASH also monitors the internet connection and automatically adjusts quality levels to prevent buffering.

How do I use WebRTC to live stream?

WebRTC isn’t something that you access and use directly. WebRTC is built into online streaming tools. You use WebRTC as part of the platform. To use WebRTC to livestream, you need to pick a tool that supports it.

Which is better for live streaming, WebRTC or HLS?

It depends.

WebRTC is better for real-time interaction with no delay.

HLS is better if you want to stream to hundreds of thousands of viewers.

It comes down to prioritization. Is latency or audience size more important?

Tools will also use both (WebRTC for the remote online studio and then HLS for streaming on the major platforms).

Does YouTube Live use WebRTC?

For most creator workflows, YouTube Live doesn’t use WebRTC. Instead, it ingests live streams via RTMP/RTMPS or HLS/DASH, and then delivers at using HTTP-based streaming for mass distribution. However, YouTube uses WebRTC for its in-browser webcam feature (Go Live) directly in the browser, but it’s not the typical protocol you configure in streaming software.

WebRTC-based platforms are better if you’re broadcasting to smaller, more engaged audiences. For example, they include virtual classrooms, Zoom or Google meetings, and telemedicine.